3. deer bus tour multiplayer game

I’m interested in subverting game mechanics in this collective space…looking at absence of action and progression, absence of the deer’s physicality in the game. Absence can enable self created openings or windows of possibility, our brains filling in gaps: gaps have potential to begin mythology. The indicators of other players in the space is a rectangle, something that is neither here nor there, I wanted a simple visual representation of bodies as a non body. “We use “body” to give material form to an idea that has no form, an assemblage that is abstract.” Legacy Russell, Glitch Feminism

The game is a collage of my own videos and images, crudely made 3D objects, alongside stock images from Google. These stock images make up the pre-coded characters that lace the bus journey with sound bite narratives, these interactions come from the player moving through the space, alongside the potential other people present on the bus journey.

*I’ll be riding the bus everyday from the 9th-20th June at 19:00, come and join me, I’ll meet you at the bus stop! Game below*

gif of bus travelling off the game set

Artemis standing infront of dark backdrop with 2D trees smoking a cigarette

Artemis, deer bus tour

swimmer standing at the front of the bus with yellow poles infront and sea behind

deer bus tour

blue bus seats with drawings of deer on them sun on them

deer bus tour

deer bus tour

deer bus tour game

swimmer outside the bus going infront of a shrimp

deer bus tour

wolf sitting on a bus seat driving the bus

deer bus tour

deer bus tour game

artemis smoking

deer bus tour

artemis smoking