Interior Design School of Design Singapore

Tan Rui Ting

A designer in the making in the field of interior and architecture design. Creative and values art, she believes that aesthetically beautiful design without useful functions and human-centric design is not workable. It is designed with no beauty and character.

Her goal is to create designs that have a great impact on people’s perspectives towards design. She hopes to make others appreciate what is around their surroundings while also not forgetting to adapt and bring new life to spaces.

Contact
tanruiting90@gmail.com
Connect with me
Portfolio
Works
Carescapes
Playscapes
Voidscapes

Carescapes

When we purchase houses we do not just look into the home but the surrounding amenities. With the rise of more amenities, more of these ground-level spaces (Void Deck) started to lose their accents and purposes, now left empty and waiting for it to be revitalized. We look into we can better utilize these ground-level spaces as well as provides better care spaces for the seniors in the neighborhood. By repurposing the design outlook of the void deck through the way we care for the seniors.

Reimagining everyday spaces & Breaking down barriers

If we look at their hierarchy, the first major transition occurs at the boundary between the natural and the built environment (for example, the boundary of a forest and a city). As we move inwards into the city the next transition occurs in public spaces, streets and their intersections. Then there will be a transition between internal and external spaces, and then finally we will get to the transitions between the interiors.

Level of intimacy

Wandering or exploring around the neighborhood we would be able to identify and create a specific landmark or venue engraved into our brain so that we could familiarise our surroundings. Noise level are considerate in spaces as it affect the audience where they want to wander around. This is concluded base on site observation.

New resting space

As the ground level spaces all look the same. The werid angle aim to give a new attention to the space, allowing peope to come forward at all sides. Giving a sense of attractive and awareness. Surprize gaze encourage a new opportunity of acknowledgement presence in space, a simple knodding.

PLAN

Often in these ground-level void deck spaces, it is interpreted as the same equal spacing with multiple rows of columns, lacks interest in looking at it, not waiting to use these spaces. In this exploration, we aim to break the flow of these spaces to bring out movements in the structural wall through direction and positioning.

combination of intentionS

Playscapes

Often void decks are left empty for future activities and development. we take a look at the highest demographics of using ground spaces – kids. Is there a way we can better cater these void decks spaces for them to use instead? Based on what we observe on-site. The only reason that the kids use ground-level spaces is that they want to head outside to the playground to play with their friends. Therefore, is only through an interest in “playing” that we can attract more kids and children alike to use these spaces. Thus, we take a look at how the interest in play has influenced their behavior in these neighborhoods. Discover the opportunity of other types of plays to cater in these void deck spaces rather than the focusing playground itself.

Play Structures

At first impression, it appears like a cluster of hills but just a little smaller in scale. These wide empty void deck spaces have allow opportunity of open shaded areas for play. Invites the idea of play can be any part of the day regardless of weather. The size of the design intervention is taken into consideration to allow a level of experience in the space. Giving the user “A ride of experience” allowing them to paint a picture of what these humps can be, allowing creativity to flow and having a sense of ownership in the space they are in.

The bumps

Generating ergonomic shapes that can be used for many different group ages as well as for different activities such as climbing, seating, lounging and more
Users in the space can gain a tactile learning experience in a building open to its surroundings. Activities that is experience develop the strength and motor skills, which can be integrated into learning and lifestyle.
Physical play is not delimited to certain times of day and activities to develop strength. and motor skills are likewise not separated from “normal” actions but integrated into the habitual motion of the user in space, especially children. Unusual spatial configurations in the within the ground level and the available facilities around it encourage new forms of play and socialisation—fostering a fitness to learn as well as to grow.
The intervention is of the design proposes not to separate the motions of play structures, but rather to integrate them into the circulation of the HDB ground level itself. Selected area contains with trampoline, tunnels, netting and seating for students and all ages to be a part of move in experimental and unconventional ways of exploring these spaces.

Voidscapes

Memories of the space
I came to a realization that void deck acts as a journey of process. From surroundings to space, space to people, and people to memories.

The interrelationship of the void deck is systems to our memories, is something we need to value. Not to base on the concerns about what amenities place cater the user needs but the emotions want connections needed to space, that leads to the co-relationship with surroundings with the people to understand the value of these spaces. Personally, the identity of the void deck lies in the memories. However today’s void deck memories lies on the wants, it doesn’t evoke any personal human engagement of good memories.

My design intention is to create an intervention these memories point to allow them to reminisce of the past. reexperience the experience of every movement, by the sparks of a trigger a moment of the memory. Thus, allowing them to work harmoniously together and not destroying each identity.

Perspective

This corner is to encourage people to interact with each other.Making short interaction time meaningful by the act of actions and seeing. Making use of the actions of “waiting” as an opportunities to implement new system so that users at the neighbourhood would not few something different disturbing the existing identity of the space.

Design Intervention

To provides enough resistance to allow both children and adults alike to move or interact with the objects. Not limiting the options to the user. Probabably the only thing that stops the user of using differently ways is their imaginations to do so.

Specifications of objects

Soft and stretchy material allows the width up to 1.5 M wide & 2.6M long. The highlight of this is able to move one place to another and easily replace and reproduce. The collapsible feature allows it save sufficient space around.

Choice Of Fabric

Chosen in a way that blends in context of the neighbourhood space. An elastic and sheer fabric brings a level of intimacy and privacy with the object and human, feeling as one
The intervention is place at the ceiling to seek the mood of the swing, an identity that cannot seems to fail to attract different age group. Although it may be just an area of waiting space but however it makes the experience while waiting worth well. The act of spontaneous play and the uncoincidental interaction with the transitional passer-by allow to spark any new memories- a new face you know in the neighborhood and a new person to have a small gesture to when seeing the person another time.

Different ways of using